Animation: Preparation while rendering

Autodesk Maya (Plugin developed by JimStar)

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cyrillweiss
Licensed Customer
Posts: 91
Joined: Wed Jun 02, 2010 2:52 pm

Hi

when rendering an animation, the process is switching between preparing (voxelizing, ...) the frame then rendering with the GPU. I guess preparation uses mainly the CPU, which shouldn't interfere with rendering on the GPU(s), so wouldn't is be possible to prepare the next frame while rendering the current frame?

Best regards
Cyr
HW01:WIN10x64/X79/i7-3930K/64gb/GPU:1xTitan X, GTX 1080ti, SW:Maya2018/2019, Cinema 4D R20

HW02:WIN10x64/Z370/i7-8700K/64gb/GPU:1xTitan X, GTX 1080ti SW:Maya2018/2019, Cinema 4D R20

etc. ...
nedan
Licensed Customer
Posts: 52
Joined: Tue Sep 11, 2012 11:09 am

Excellent idea. When the scene is too complex, preparation time can take longer than rendering itself.
nedan
Licensed Customer
Posts: 52
Joined: Tue Sep 11, 2012 11:09 am

Or another idea is to use multiprocessing. Now only one core is working.
renmaxhb
Licensed Customer
Posts: 226
Joined: Mon Dec 13, 2010 8:53 am

multiprocessing, prepare the next frame , very good idea!!
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