I am trying to use the dirt node to get an effect. I want it to affect the edges of an object. I plug it in to the diffuse (for example) of a glossy node, and mess with the settings (inlcuding invert normal), till I get the effect I want. It is only darkening the edges. Yay!
However I want it to be making a dark diffuse lighter at the edges. Easy, says I, I'll just run the output through an Invert Texture node. However, when I do that, the whole object goes white. Similarly, if I use teh output to drive a textur mixer, with a white input betging mixed with a black. I can only get it to show the effect going black at the edges.
Any ideas?
Trying to use the Dirt Node.
Moderator: juanjgon
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
I tried it on a simple cube and it works ok, must be something to do with the geometry. No worries.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |