Hi!
Sometimes a would like to drag and drop a material directly to the object.
But i first have to put them to the node-configurator, then search the right connection-point and then connect.
The idea is the following.
While picking up a material from the list automaticly all lables of node-ios "fly out" and give me the option to drop the material directly on it.
This would be a "1-click"-solution for playing around with materials in a scene.
What do you think?
Feature request: Drag&Drop Node Connector-Names
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
You can drop materials on the node inspector and on the render viewport. If you use the node inspector the easiest way to do this is selecting the geometry node and clicking the "collapse all" button to collapse all the materials.
There is currently a bug in Octane causing the render not to update after dropping a macro on the node inspector, the change is only visible after the next change. This will be fixed in a next release.
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Roeland
There is currently a bug in Octane causing the render not to update after dropping a macro on the node inspector, the change is only visible after the next change. This will be fixed in a next release.
--
Roeland
Thats wondeful!
Didn´t know this. Mistake of a beginner- sorry!
Thank you!
Didn´t know this. Mistake of a beginner- sorry!
Thank you!
WIN7 64bit • 32GB DDR5 RAM • Intel i7 6x4GHz • GeForce GTX780 • Blender