Nvidia Fermi Octane Competition (CLOSED)

A forum which hosts Octane Render Artwork Competitions
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Locked
User avatar
Diogo Moita
Licensed Customer
Posts: 58
Joined: Tue Jan 26, 2010 4:20 pm
Location: Brazil
Contact:

God, this competion is on fire!!!
I´ve fixed some issues from my old entry...
Attachments
restaurant printscreen2.png
restaurant final2.png
i7 930, 12Gb, 2x GTX470
http://www.3dm.com.br
User avatar
Diogo Moita
Licensed Customer
Posts: 58
Joined: Tue Jan 26, 2010 4:20 pm
Location: Brazil
Contact:

And one more entry...
This statue took 1:26h to cook, reaching 2696 samples. This scene has something around 240.000 triangles.
Regards to everybody and good lucky!
Moita
Attachments
statue print screen.png
statue final.png
i7 930, 12Gb, 2x GTX470
http://www.3dm.com.br
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

Awesome entries!
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
Krisonrik
Licensed Customer
Posts: 157
Joined: Sun Mar 14, 2010 12:51 pm

mlody47 wrote:And who told that its gonna rain with renders?? :lol:
Just to help proving your point. Here are my entries.

Image

Image

Image



And to prove my point about we need better ways to organize the node graphic. :lol:

Image

Image

Image

Image

I added a little bloom effect (I think it's legal right?) and a little color correction... oh and a little chromatic aberration.
All of them were rendered in 4096x2048. Since Octane actually doesn't calculate it's own footprint in memory usage bar, I checked with GPU-Z, and The 2nd render I got to used 1504MB/1512MB... haha a hair away from crash and burn...
Except for the 1st image, which I forgot to take screen shot at the end of render to show render time and such, the other two took a little over 1hr. I sort of ran out of time and had to stop here. Have to leave town tomorrow... or I'd go little more anal over my entries. I'm very impressed by other artists' work around the board. We have a great community, let's keep rolling.
Last edited by Krisonrik on Thu Apr 29, 2010 7:56 am, edited 1 time in total.
Dual Lindenhurst single core Xeon 3.6Ghz with Hyperthreads, 8GB DDR-2 ECC, Geforce GTX 260
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

it's like a little kid that woke up and the tree is full of christmas presents ! :)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

YEAH ! :) Its great to know that maybe in 5 min You will have 20 more to look at :)
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
User avatar
ltchest
Licensed Customer
Posts: 119
Joined: Sat Feb 27, 2010 5:03 am
Location: Funcouver

mlody47 wrote: 80% of my renders here were made when I was working :lol:
Then i totally envy you . . . . . :)
Win7 64bit. i7 3930K 4.2Ghz.32GbRam. GTX670(4Gb)+2xGTX580(3Gb) | 3xGTX780(3Gb). 337.88. 1200W. (+ 5 x i7 2600 nodes).
Krisonrik
Licensed Customer
Posts: 157
Joined: Sun Mar 14, 2010 12:51 pm

ltchest wrote:
mlody47 wrote: 80% of my renders here were made when I was working :lol:
Then i totally envy you . . . . . :)
I second that... haha, I wish I can use even 10% of work time doing these renders.
Dual Lindenhurst single core Xeon 3.6Ghz with Hyperthreads, 8GB DDR-2 ECC, Geforce GTX 260
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

Krisonrik wrote:
ltchest wrote:
mlody47 wrote: 80% of my renders here were made when I was working :lol:
Then i totally envy you . . . . . :)
I second that... haha, I wish I can use even 10% of work time doing these renders.

Really guys :) and to be more precise - like 10% of them was rendered on the one rig in the same time that it was rendering with mental ray on cpu :) ( yeah I have to work too :twisted: )

It was freezing-up sometimes but I saw realtime comparision, and CPU sux as hell ( 1 crappy cpu frame = 10 very nice lit GPU renders )

but ofcourse You must have 2 GPUs otherwise I think it would be impossible. But who cares I just wanted You to try just one more small render ;)
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
Krisonrik
Licensed Customer
Posts: 157
Joined: Sun Mar 14, 2010 12:51 pm

Really guys :) and to be more precise - like 10% of them was rendered on the one rig in the same time that it was rendering with mental ray on cpu :) ( yeah I have to work too :twisted: )

It was freezing-up sometimes but I saw realtime comparision, and CPU sux as hell ( 1 crappy cpu frame = 10 very nice lit GPU renders )

but ofcourse You must have 2 GPUs otherwise I think it would be impossible. But who cares I just wanted You to try just one more small render ;)
Geez, what company do you work for? So much freedom... haha I can work for your company too? :lol:
Dual Lindenhurst single core Xeon 3.6Ghz with Hyperthreads, 8GB DDR-2 ECC, Geforce GTX 260
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
Locked

Return to “Competitions”