Is it possible to render zdepth, material ID and such at the same time as the color render and include this in one exr file?
This would be very nice when rendering an animation.
Feature request: render multiple layers at the same time
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- PolderAnimation
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Last edited by PolderAnimation on Thu Mar 28, 2013 9:01 am, edited 3 times in total.
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- cyrillweiss
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+1
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- gabrielefx
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exr multilayer output (Arion Live)
exr multilayer output (Arion Live)
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
We need a node where we can plug in multiple render targets with different kernels applied.
This meta node would have an option for individual image output or combined exr-channel output.
The files are saved / stored when the specified max samples (in the individual kernels) are reached.
This meta node would have an option for individual image output or combined exr-channel output.
The files are saved / stored when the specified max samples (in the individual kernels) are reached.