I remember in early days you had to check smooth on every shader you made and now they are pre-checked. I like that.

When you load an image for an opacity texture or a diffuse/bump texutre etc they are at .9 instead of one.
I always whack the opacity up to 1 and same for the diffuse etexture etc. the only one i make less than 1 always is the bump.
Am I alone in this....? Does it make sense to make the diffuse and opacity texture defaults to have strength at 1?
Just a thought
Thanks