Old Cars Rally

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ROUBAL
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Hello, Elisabeth Warfield is participating to a rally of old cars, with her Lincoln Continental 1962 Convertible.

Featured cars : Lincoln 1962 Convertible, Lincoln 1961 Sedan, Bentley S2 1962.

More images later.
Attachments
Elisabeth&Lincoln_05FHD.jpg
Elisabeth&Lincoln_04FHD.jpg
Elisabeth&Lincoln_00FHD.jpg
Elisabeth&Lincoln_02FHD.jpg
Elisabeth&Lincoln_03FHD.jpg
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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bepeg4d
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very good philippe, please cook the portrait a bit more, very good shot ;)
which kernel are you using?
ciao beppe
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ROUBAL
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Thank you Beppe. Yes, the portrait in close up is grainy. I wanted to put it on line, but it was very late in the night. I have rendered it again, but unfortunately I have lost my initial settings, so the framing and lighting are slightly different. Also, I was not happy of the material of Elisabeth's glasses, and I have changed it.

I used Pathtracing for everything.

I erased the second car in Photoshop Elements for the foggy morning image. There are still many flaws like bad grass, and too many procedural textures on the sides of the road. I am fixing that. I am also not happy of the translucency of the trees leaves.

I have to work more on this serie, but as I have few time to spend on it, I was eager to show something ! ;)

The last image is a filtering study for a comic book style.
Attachments
Elisabeth&Lincoln_04FHD.jpg
Elisabeth&Lincoln_10FHD.jpg
Elisabeth&Lincoln_11FX_FHD.jpg
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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lixai
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great renders :)
your vegetation is too green :mrgreen:
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
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rappet
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lixai wrote:great renders :)
your vegetation is too green :mrgreen:
I agree on too green veggy.
And I think the road is too clean.. Maybe you can add dirt.
The portrait render is awsome. I believe it. We know it is a render,
but post it somewhere else and it is a photo.
Greetings,

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ROUBAL
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Thank you !

I have problems with the green. It is a common problem that I encounter often. I have already desaturated of -25% on the original image, and again -20% and -30 more on the images below. I have also added details on the road in post-pro.

Maybe this time the last image is too washed ? A bit sad ?
Attachments
Elisabeth&Lincoln_16FHD.jpg
Elisabeth&Lincoln_15FHD.jpg
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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lixai
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maybe try a different position for the sun ? and a higher camera ? looking down on cars maybe...
Trees always look better with back light.
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
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ROUBAL
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I don't want to show form too high point of view, because some grass is 2D mapped on planes. I also encounter troubles with translucency of the leaves. I have had to use a slight alpha. The sun is currently set to 10h.

More images later.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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niuq.cam
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Wonderful cars !
Keep going them. :D
Niuq
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ROUBAL
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Thank you Niuq !

Added my Roll Royce Phantom V 1966.
Attachments
Elisabeth&Lincoln_21FHD.jpg
Elisabeth&Lincoln_17FHD.jpg
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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