Hi,
not sure whats planed in next future and also I don't know
whats about the "shader to texture" feature and how to use it,
but would it be possible to add a "saturation" option to the "image Texture rollout"?
There already is "invert", "gamma" and "scale"
In C4D I use this function (filter shader) very often.
thanks
MIke
saturation slider in image texture
Moderators: ChrisHekman, aoktar
to use you must activate shader to texture option. But this is experimental at this moment and not a most proper solution for me. Because need a time consuming precomputation.miohn wrote:Hi,
not sure whats planed in next future and also I don't know
whats about the "shader to texture" feature and how to use it,
but would it be possible to add a "saturation" option to the "image Texture rollout"?
There already is "invert", "gamma" and "scale"
In C4D I use this function (filter shader) very often.
thanks
MIke
Real solution is to wait new features on sdk as you like.. So any additional features(filter,gradient,others...) only will be provided from Octane side.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw