Differences octane render viewport/render viewport

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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ka-ra
Licensed Customer
Posts: 51
Joined: Sat Mar 30, 2013 1:56 pm

Hi,

I have a problem with a scene that have au big texture (12000*16442)

In the attachement there is a comparaison beteween the octane render viewport and the max render viewport


Do yo have an idea how to have the same color look?

Thanks
Attachments
maxscreen.jpg
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

ka-ra wrote:Hi,

I have a problem with a scene that have au big texture (12000*16442)

In the attachement there is a comparaison beteween the octane render viewport and the max render viewport


Do yo have an idea how to have the same color look?

Thanks
Have you checked apply tone mapping for output?
ka-ra
Licensed Customer
Posts: 51
Joined: Sat Mar 30, 2013 1:56 pm

Yes it is checked

That do this only with a huge map.

My cg card: GTX 690
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

ka-ra wrote:Hi,

I have a problem with a scene that have au big texture (12000*16442)

In the attachement there is a comparaison beteween the octane render viewport and the max render viewport


Do yo have an idea how to have the same color look?

Thanks
But this two images look very different not only with different brightness. Are you sure you use the same textures?
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gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

I have already reported this issue.
Max viewport is different from Octane viewport...same tonemapped because untouched.
Max viewport is warmer. (max 2012)
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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