
City lighting
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
loving it, especially the highlights on the left side, if you could get more of that on the other buildings, it would really shine.
Only crit is I would turn down the vignetting, or even turn it off.
Only crit is I would turn down the vignetting, or even turn it off.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
Nice render. The vignetting looks like a finger masking the lens ! 

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- visuall
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Ah voila quelqun qui a vu ce que je cherchais à faireROUBAL wrote:Nice render. The vignetting looks like a finger masking the lens !

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- paoloverona
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is that the raw render or is the post production render?
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hi paolovcerona, the render is raw, post-production directly with octanepaoloverona wrote:![]()
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....totally without words
is that the raw render or is the post production render?

OCTANE STANDALONE 4 | Octane For C4D | Win7/64 | 2XGEFORCE GTX1060| I7 3770 | 32GB
C'est très réussi !
mais pourquoi "but directlighting" ?
personnellement j'utilise le plus souvent le DL, plus simple à gérer et plus rapide.
mais pourquoi "but directlighting" ?
personnellement j'utilise le plus souvent le DL, plus simple à gérer et plus rapide.
- visuall
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Merci PierrePierre wrote:C'est très réussi !
mais pourquoi "but directlighting" ?
personnellement j'utilise le plus souvent le DL, plus simple à gérer et plus rapide.
désolé parce que selon les règles du forum faudrait publier que des images pathtracing ou PMC

OCTANE STANDALONE 4 | Octane For C4D | Win7/64 | 2XGEFORCE GTX1060| I7 3770 | 32GB