It seems to work really well, no crashes yet!
I created a normal map from a low resolution photo of a manhole cover I pulled off the internet, then applied it to a flat disc mesh in Sketchup and exported to Octane.I then applied a glossy black and the normal map in octane.
See the screen grab
Knald -- GPU Powered Texture Gen Normal/AO/Height etc
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- Jaberwocky
- Posts: 976
- Joined: Tue Sep 07, 2010 3:03 pm
Does it also do UVmapping? Seems to work great!
Octane 2022.1.1 nv535.98
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Not sure.. but that 40 minute demo video seemed pretty thorough...
though, I did not have time to watch it all... perhaps you should.
though, I did not have time to watch it all... perhaps you should.

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