Cleaning up unlinked materials from the Image selection menu

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linvanchene
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edited and removed by user
Last edited by linvanchene on Sat Sep 06, 2014 11:49 pm, edited 2 times in total.
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t_3
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Joined: Tue Jul 05, 2011 5:37 pm

short answer: there was a bug in the maps cleanup, which i just noticed shortly after releasing the last update where the merge cleanup was addressed (was something similar).

to keep maps no longer loaded in ds (within a session) is on the other hand intentional, since you may sometimes like to go back to another map you have recently used - which you can then still get from there without browsing the disk.

to be honest, i don't have any idea how to address menu entries, that don't fit on the screen - this is a standard Qt ui-element, so i'd hope the framework takes care of that. but i think it would be a good idea to have a cleanup function directly within this menu (below "browse" for example something called "remove unused maps"), so you can decide yourself when to trash stuff no longer needed...
The obvious is that which is never seen until someone expresses it simply

1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
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t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

btw, cool guy! i hope a few of you all will allow to use some images for promotion/manual/...
The obvious is that which is never seen until someone expresses it simply

1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
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