Brick
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Sakalakapaka
- Posts: 29
- Joined: Mon May 31, 2010 7:15 pm
Very nice is an understatement!
4090+3089ti & Quad 1080ti
ArchiCAD25, ofcourse Octane & OR-ArchiCAD plugin (love it)
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Nice scene, but imho, the brick (even if it is wet) looks too smooth and glossy.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
- Sakalakapaka
- Posts: 29
- Joined: Mon May 31, 2010 7:15 pm
Thanks for your reply.
I used Autodesk Photofly for model, now called the 123D Catch. Graet tool, only the resolution of the texture could be larger.
Another example:
I used Autodesk Photofly for model, now called the 123D Catch. Graet tool, only the resolution of the texture could be larger.
Another example:
English is not my native language.
]Intel Core i7 4790K, 2 x Nvidia Geforce GTX 780 Ti SLI, 32GB ram, NEC SpectraView 242, Windows 7 x64
]Intel Core i7 4790K, 2 x Nvidia Geforce GTX 780 Ti SLI, 32GB ram, NEC SpectraView 242, Windows 7 x64
I love the texture details ..great work mate