nice fall_offface_off wrote:I quickly turned off the front light and up the sss effect - and you can see there is some ear glow.
After that I played with the cone and emitter in standalone - comparing 1.00 with 1.10. They are different. Firstly I needed to disable alpha-shadows. Also, check your rayepsilon isn't wrong for your scene size. The maxdepth makes a HUGE difference. If you want strong sss in the ears, turn maxdepth down to 3 or 4. The higher the maxdepth, the more the sss bounces around diminishing the effect.
Another thing - SSS skin shaders mix a glossy and diffuse node. So the sss effect from the diffuse node will be diluted by the glossy.
you said you compare between 1.00 to 1.10, do you have try with the v1.11