yeah, but just try running it with pathtracing (not bidir path tracing, plain pathtracing), and no MLT.pixym wrote:I am not at office right now, but it seemed to be the unbiased engine...radiance wrote:for a fair comparison algorithm wise, you should disable MLT and use pathtracing, or await MLT in octane 2.2.pixym wrote:This is what I get in 2mn with the Glass sample scene in Thea render beta
These kind of scenes are a nightmare to render without MLT.
Radiance
It should take hours.
Radiance