Lightwave exterior testing

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vpii
Licensed Customer
Posts: 33
Joined: Thu May 27, 2010 2:08 pm

I am just testing the new lightwave plugin on an exterior with alot of instancing. I am running a 670 with 4 gig. Using direct lighting.
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mntB.jpg
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Really nice image ... perhaps a bit more random rotation in the grass field may improve the realism, and a displacement map for the stone walls ;)

-Juanjo
vpii
Licensed Customer
Posts: 33
Joined: Thu May 27, 2010 2:08 pm

I am trying to use a normal map for stone with not alot of luck so far. Does not seem to read very well. Is displacement really the only way to go? I hate to increase the mesh size.
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juanjgon
Octane Plugin Developer
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

vpii wrote:I am trying to use a normal map for stone with not alot of luck so far. Does not seem to read very well. Is displacement really the only way to go? I hate to increase the mesh size.
Octane doesn't have native displacement, you must use LW displacement to get this effect. Anyway next plugin release is going to be a lot faster loading dense meshes ;)

-Juanjo
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Seekerfinder
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Joined: Tue Jan 04, 2011 11:34 am

It seems to me that the stone scale on the building is too big. Also, playing with FOV might improve the focal interest of the composition somewhat since the color usage is somewhat 'due-tone'. Otherwise I think this is a very good scene.

Just my take...

Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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sigmamoon
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really nice picture,

and juanjo has right. will be reallly great to finish your image vpii with some real stones, even if it s a lot of work, you will be well rewarded in the end, because your picture is changing very fast to something of photorealistic.

keep the effort ;)
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