Hello,
special question for Kaba : I just upgraded multiscatter to 1203, and no objects are rendered by octane... any suggestion ? Thanks
multiscatter 1.2.0.3 not working ?
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YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
- wisemanxxx
- Posts: 72
- Joined: Wed Apr 27, 2011 7:48 am
after upgrading to multiscatter 1.2.03 there is a very big problem for me. Everything fine when I take first frame but in animation multiscatter randomly changes instances every frame.
But in this scene leaves,some grass instances and flowers are created with multiscatter too.No problem with grass and leaves but trees in background.
I guess this problem with animated objects because only trees animated in this scene.
But in this scene leaves,some grass instances and flowers are created with multiscatter too.No problem with grass and leaves but trees in background.
I guess this problem with animated objects because only trees animated in this scene.
you are right Karba, on my other config, it works.
For my main computer , I can tweek parameter, but when I render, nothing is rendered in place of multiscatter instances...
reinstall multi and octane don't solve problem... Any idea ?
For my main computer , I can tweek parameter, but when I render, nothing is rendered in place of multiscatter instances...
reinstall multi and octane don't solve problem... Any idea ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
and it works with vray not with octane.... arrggghhh
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
no, in fact :
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YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |