yes possible, but need sample. can you send me materials?lilbignik wrote:Aoktar, is it possible to make octane compatible with cinema on other languages?
OctaneRender™ for Cinema 4D released
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Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
every type of mat. even simple diffuse with some color, rendered like a white octane diffuse.aoktar wrote:yes possible, but need sample. can you send me materials?lilbignik wrote:Aoktar, is it possible to make octane compatible with cinema on other languages?
Sorry for my English
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
ok. i'll try with russian charslilbignik wrote:every type of mat. even simple diffuse with some color, rendered like a white octane diffuse.aoktar wrote:yes possible, but need sample. can you send me materials?lilbignik wrote:Aoktar, is it possible to make octane compatible with cinema on other languages?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It's great. big thanks.aoktar wrote:ok. i'll try with russian charslilbignik wrote:Aoktar, is it possible to make octane compatible with cinema on other languages?
Sorry for my English
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
One question...
Would be possible in the future to optimize the way c4d communicate with the render.. I mean, now is "resend""resend""resend"...
tx!
Would be possible in the future to optimize the way c4d communicate with the render.. I mean, now is "resend""resend""resend"...
tx!
intel i7 3770k // 2 x Evga Titan Superclocked 6gb Vram // 16gb RAM
http://www.octavioalonso.com
http://www.octavioalonso.com
- beauphilippe
- Posts: 24
- Joined: Thu Aug 12, 2010 5:25 pm
Hello, I just bought version c4d (99 euro). I have a soucci nela I see it in my game but I donwload my bill
I just my standalone version. I have not received the email octane
Could you help me?
Sincerely,
Philippe BEAU
I just my standalone version. I have not received the email octane
Could you help me?
Sincerely,
Philippe BEAU
wait a little, you see download after some minutesbeauphilippe wrote:Hello, I just bought version c4d (99 euro). I have a soucci nela I see it in my game but I donwload my bill
I just my standalone version. I have not received the email octane
Could you help me?
Sincerely,
Philippe BEAU
@rushes: yes there are a option for geometry updates, but not completed. It's works some type geometry nicely. in next releases all geometry will update. But our most biggest challenge is data transfer speed cpu to gpu. For bigger scenes, transfer will be slow.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Great work Aoktar,
Looking forward to seeing this one develop features and get more stable. Thank you & the beta testers that have got the plugin to this stage
Looking forward to seeing this one develop features and get more stable. Thank you & the beta testers that have got the plugin to this stage

Win 7 x64 | 1 x EVGA GTX680 Classified & 1 x Quadro FX1800 (display) | i7 920 o/c 3.04Ghz | P6TD Deluxe | 24GB | AX860 PSU
- Silverwing
- Posts: 287
- Joined: Wed Jun 15, 2011 8:36 pm
- Location: Ludwigsburg Germany
- Contact:
Just got to play around with it a little. Works pretty well.
I noticed that the Materials all have to be in one location otherwise materials will not load sometimes. I guess this has to do with the predefined C4D Texture locations (Preferences, Files, Texturepaths) If you load a texture from any of those defined locations C4D would not show the full path but only the Materials name.
Also spheres are not rendered when "Perfect Sphere" is ticked on. They are rendered in the Preview Window but not in the Render-View. This isn´t that important. Just wanted to mention it!
Just a small question:
Is there a possibility in the plugin to activate camera motion blur?
I want to render animations and the old C4D exporter plugin supported camera motion blur.
Would be great to find a way to make this possible (if it isn´t already)
Cheers,
Raphael
I noticed that the Materials all have to be in one location otherwise materials will not load sometimes. I guess this has to do with the predefined C4D Texture locations (Preferences, Files, Texturepaths) If you load a texture from any of those defined locations C4D would not show the full path but only the Materials name.
Also spheres are not rendered when "Perfect Sphere" is ticked on. They are rendered in the Preview Window but not in the Render-View. This isn´t that important. Just wanted to mention it!
Just a small question:
Is there a possibility in the plugin to activate camera motion blur?
I want to render animations and the old C4D exporter plugin supported camera motion blur.
Would be great to find a way to make this possible (if it isn´t already)
Cheers,
Raphael
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
- salil raina
- Posts: 3
- Joined: Thu Mar 21, 2013 12:10 am
aoktar ~ cant get the plugin to activated.. even if the fields are blank it says activated.. and i should restart c4d.. but after restarting c4d .. still not activated.. serial doesnt work!
awesome release

awesome release
