beta2.1 RC will be released in few hours - multi-gpu delayed

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
andrian
Licensed Customer
Posts: 641
Joined: Tue Mar 16, 2010 3:48 pm
Location: Bulgaria
Contact:

Any bench results ?? I wanna see the paWaa of this so braggart GTX 480 :D
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
pixym
Licensed Customer
Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

In a thread I do not remember the link, Rad said 2.8 Msamples/s for the bench scene.
But It also said octane fermi version needs some optimization…
EDIT: I found it:
http://www.refractivesoftware.com/forum ... 809#p12809
Last edited by pixym on Fri Apr 23, 2010 8:14 pm, edited 2 times in total.
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

i got 2.8 megasamples/sec on the bench,
but apparently now it's 2.3 megasamples/sec.

this is on a stock asus GTX480

i think this has something to do with the build options of the kernels,
we need to explore these further.

the fermi chips are a completely different architecture, like the difference between a powerpc and an intel CPU.
as such they behave differently and we need to further tweak the compiler options and experiment,
so it will go up in next versions.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
cekuhnen
Licensed Customer
Posts: 22
Joined: Wed Mar 24, 2010 6:01 pm

And that is the nature of software development.

Congrats Rad for the next release. Good move to roll M GPU
back since I personally do not know many who even have multiple
GPUs.
User avatar
joelegecko
Licensed Customer
Posts: 57
Joined: Mon Jan 18, 2010 3:57 am

radiance wrote: i really don't understand, octane since beta2 has been rock-solid.
Radiance
No, it was not. I had been experiencing a lot of random crashes ( including nodegraphs/changing resolution ). Since I don't have these crashes anymore, I can only assume this was software related and fixed in this release. This version is far more stable for me than any previous ones. Good job ;)
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

joelegecko wrote:
radiance wrote: i really don't understand, octane since beta2 has been rock-solid.
Radiance
No, it was not. I had been experiencing a lot of random crashes ( including nodegraphs/changing resolution ). Since I don't have these crashes anymore, I can only assume this was software related and fixed in this release. This version is far more stable for me than any previous ones. Good job ;)
it has always been solid if you use it in a particular way, probably people who use it in a different way and don't follow certain rules do get stability issues,
and this release does have a lot of fixes in this area.
but 'random crashes' really don't exist, those are only hardware or driver related.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Post Reply

Return to “General Discussion”