Room n° 9 - Strong indirect light on white

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marcobaccioli
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Joined: Sun Sep 04, 2011 6:03 am
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Room number 9 of the set, very bright day (outside)
Attachments
room9.jpg
Windows 7 64 bit | Geforrce 460 GTX | Intel Core i7 | 16 GB | Blender 2.5 | 3DS MAX Design2013 | Octane 1.50
http://artdesignstudio.dunked.com
@marcoartdesign
paoloverona
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Joined: Thu Mar 29, 2012 8:40 pm

very pleasant job marco,
some more information? ...lighting, render kernel, cooking time

ceers, Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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marcobaccioli
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Thanks Paolo! Sorry, not sure about the samples because I am in bed now (!) and can't verify that data, but I'll quickly tell you about the rest:
Kernel -> PMC
Lightning -> daylight (new mode) + 4 large external emitters (every opening has a portal)
Cooking time -> about 1:30 minutes
I'll upload a screenshot of the model (made in blender), not now, better sleep some hours :)
Ciao
Marco
Windows 7 64 bit | Geforrce 460 GTX | Intel Core i7 | 16 GB | Blender 2.5 | 3DS MAX Design2013 | Octane 1.50
http://artdesignstudio.dunked.com
@marcoartdesign
paoloverona
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Joined: Thu Mar 29, 2012 8:40 pm

thanks for the informations Marco.

Did you made some post pro to the render?
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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marcobaccioli
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Hi, here's a quick screenshot of the scene in Blender.
Paolo, no real post production except for a Curves layer in Photoshop, not essential though.. With Octane I rarely need post-pro because I spend a lot of time (not enough though) working on the Imager settings.. Tweaking gamma values, saturation, iso, etc. I usually get the (color and contrast) results I am looking for..
Attachments
scene.jpg
Windows 7 64 bit | Geforrce 460 GTX | Intel Core i7 | 16 GB | Blender 2.5 | 3DS MAX Design2013 | Octane 1.50
http://artdesignstudio.dunked.com
@marcoartdesign
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