Command line options

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newske
Licensed Customer
Posts: 126
Joined: Sat Nov 03, 2012 11:51 pm

Hi Octane Team,

I posted a little while ago about a few ways to improve the command line (reading .txt files or similar) to allow standalone to render exported animation without the load and voxel time. At the time it was said to be on the agenda for upcoming releases...

Just wondering if this is going to be considered or is currently being worked on or is not on the agenda at all. It would greatly improve the architectural capabilities of the standalone (since there's no plugin for Rhino either) to allow flythrough animations etc.

If it's easier, another way to allow flythroughs would be to interpolate camera positions, which may even be preferable for those who don't know any scripting languages...

Thoughts?
Octane for Rhino | Windows 8.1 x64 | i7-3820 OC | GTX970 4GB OC & GTX 560 Ti 1GB OC | 32GB DDR3
seltzdesign
Licensed Customer
Posts: 34
Joined: Mon Jan 17, 2011 4:50 pm
Location: Zurich, Switzerland

Hey newske,

I agree with you in a way. Command line parameters should be implemented better and more importantly DOCUMENTED. There is just a little help when you start octane with -help as argument. But it doesnt really explain anything, like what those "second frame" parameters are for? Motion blur? Please be motion blur!

I don't think they will do too much on it though, because most 3D programs get their native plugin now. It would be nice if they could improve the built in animation features. Daytime and turntable are nice, but there should be a few more. Again I think once you start giving Octane animation skills thats a whole huge path you're going down, that makes things rather complicated. Best to stick what they are good at.

I have been using the command line parameters a lot lately and they work really well - also for animation (Except I have a few frames where the whole image isn't saved - its part black - really bad!!). You are complaining about loading time, which i can understand. Although it makes up the smallest part of rendering. I have frames that render for about 2 minutes and opening octane takes about 5 seconds and loading the scene another 5 seconds. You should get a fast SSD !! I am using Octane on a Retina MacBook Pro and the SSD in that is very fast. May be worth investing in that if you have too long load times.

Also you may want to look at Octane Power Tools, I think they offer what you are looking for. http://www.octanepowertools.com/content/features (I am not affiliated with them in any way).

Hope that helps,

Armin.
If you are not failing every now and again, it's a sign you are not doing anything very innovative.

- Woody Allen

Dual Xeon | 32GB Ram | 4 x GTX 580
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