[Animation] - SL500
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
[gk] wrote:yes used a gtx260, render time was around 45 seconds a frame ( 470ish of them )

If only I could handle the batch script like you do mate, can't wait for the beta next that should implement it..
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
Awesome effort [gk]. This is the animation I've been waiting for to confirm I should purchase Octane - which I've just done.
Win7 64 | i7 870 @ 3.2GHZ | GTX 780 3GB | 16GB | Phantom Scatter |
hey, pretty neat!!, did you have to manually swap the obj files or did you manage to automate it?
Man you are going to enjoy next beta hahahaha
Man you are going to enjoy next beta hahahaha
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
- mnemonicmethod
- Posts: 38
- Joined: Fri Apr 23, 2010 5:53 pm
- Location: Paris
So nice !!! I just discovered Octane recently and I think that I spend 48 or 70 hours to render animations and that this one ... only 6 hours !!! great !!!!!! I really going to go deep one this render power machine... the dream as come to reality !!!
- pedrojafet
- Posts: 134
- Joined: Tue Jan 12, 2010 7:50 pm
- Location: Brazil
- Contact:
[gk], what about the motion blur, how do you did it? Rendered longer animation and did it in post efx?
And that script, can you tell us a bit more about it?
Very, very good job!!! Cheers!
And that script, can you tell us a bit more about it?
Very, very good job!!! Cheers!

Win 7 PRO64 | Geforce GTX2750 - 1.8GB | MB ASUS w/ i5 2500 | 8GB
mblur was post yes.
I first exported all 500 obj files from max in a loop.
Then used a windows .bat file to render loop everything in one go.
Not as flexible as the 3dsmax script, but the result completly the same, just not as automated.
I first exported all 500 obj files from max in a loop.
Then used a windows .bat file to render loop everything in one go.
Not as flexible as the 3dsmax script, but the result completly the same, just not as automated.
Amiga 1000 with 2mb memory card