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xtrm3d wrote:really cool stuff
where do you animate.. and how do you bring it into octane if i may ask ?
I use Craft Animation Studio. Only available with the r11.5 version.
Then exporting the animation tracks in the r13 version.
At the end, using the cinema4d exporter in animation mode.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
@niuq.cam : Unfortunately, my old workstation can't host Titan cards. My Asus P5k mother board can't host more than 8GB of RAM, not enough to manage 6GB of VRAM (not even my current 3GB without swap). I would have to change everything, and as I need a machine with two CPUs for fast fire and fluid simulation, I will have to wait more ! The machine I need costs around 11000 Euros...
I don't have so much money (no clients around here), and I don't want to purchase a simpler machine just for Octane, because I would have to save longer for the one I need for fire and fluid.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.