Small modern house with interior
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Hope You like it. Made with sketchup 8 pro + octane.
First one is very realistic, last is very good compositing
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Water not good. And ground near the water not good too... Interior renderings are very noisy. May be you should wait more render time...
Sorry for my english, it is not so good as i want) ..
Sorry for my english, it is not so good as i want) ..
Dual Xeon E5520 2.27 GHz, 48 GB DDR III
3ds Max 2016x64, Octane render for MAX, Titan Z
3ds Max 2016x64, Octane render for MAX, Titan Z
Tnx
.
First image was rendered with one gtx 670mx something about 40h ( 1920x1080)...All weekend
.
Ground and grass in sketchup is a nightmare...Even with flat ground like this - sketchup is slow like turtle...

First image was rendered with one gtx 670mx something about 40h ( 1920x1080)...All weekend

Ground and grass in sketchup is a nightmare...Even with flat ground like this - sketchup is slow like turtle...
I think your interiors look great!
I agree, think the water bump and stones need a bit more work.
I find the Porsche in the last image to be a bit too distracting - the windscreen glass seems too bright in its reflection and the colour of the car is distracting against the colours of the house and the natural landscape - but thats just my opinion.
JF.
I agree, think the water bump and stones need a bit more work.
I find the Porsche in the last image to be a bit too distracting - the windscreen glass seems too bright in its reflection and the colour of the car is distracting against the colours of the house and the natural landscape - but thats just my opinion.
JF.
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
- SheepFactory
- Posts: 66
- Joined: Sat May 15, 2010 7:50 am
I would ditch the Porsche or change its color to white because you have a red object smack in the middle of frame surrounded by white so people will look at that instead of the building.
I really like the last render otherwise.
I really like the last render otherwise.
Thank You for all Your feedback, it is very useful for me.
In my next project i try to improve ground and stones and other things..Maybe i find the way, how to do realistic grass...
Best Regards.
In my next project i try to improve ground and stones and other things..Maybe i find the way, how to do realistic grass...
Best Regards.
- puniska3030
- Posts: 31
- Joined: Wed Jul 04, 2012 9:01 pm
nice render but 40 hours thats like to much....
you should render them at 4x the desired resolution and scale it down on pmc or pathtrancing or even faster result with direct light in difuse mode,glossy depth 7.
you could get desired resulted in once it hits 1000 samples
you should render them at 4x the desired resolution and scale it down on pmc or pathtrancing or even faster result with direct light in difuse mode,glossy depth 7.
you could get desired resulted in once it hits 1000 samples
win7 64bits/ i7-3930k /32GB/ 3x GTX580 3GB/octane max 3.00d
puniska3030 - Thanks for the advice. I Think it's save my time..A lot of time..