xtrm3d little corner
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
almost done on the car.. the dirt texture is such a great tool 
my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
more progress.. seem to have locked the look on the crew
my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
- SheepFactory

- Posts: 66
- Joined: Sat May 15, 2010 7:50 am
Awesome!
thank you sir sheep 
more progress ... direct lighting this time.. must have let it cook for may be 8 or 10 mn i guess
more progress ... direct lighting this time.. must have let it cook for may be 8 or 10 mn i guess
my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
Nice progress xtrm3d!
The only thing I dont like right now is how the bottom of the coat on the character to the left is lining up. Its just feels like a "blend between two bones kinda thing" or "Too snugly following the deformation of the legs"... I dont think it would look like that in real life, instead it would be more of a straight line if you know what I mean?
Hard to describe, but Im sure you will see it if you just look at the bottom of the coat.
/Regards Peter K
The only thing I dont like right now is how the bottom of the coat on the character to the left is lining up. Its just feels like a "blend between two bones kinda thing" or "Too snugly following the deformation of the legs"... I dont think it would look like that in real life, instead it would be more of a straight line if you know what I mean?
/Regards Peter K
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
- thiagobulhoes

- Posts: 77
- Joined: Wed Jun 02, 2010 8:10 pm
- Location: Brasil
- Contact:
great job. I used to paint lead toys when i was a kid, beautiful 
""The only thing I dont like right now is how the bottom of the coat on the character to the left is lining up. Its just feels like a "blend between two bones kinda thing" or "Too snugly following the deformation of the legs"... I dont think it would look like that in real life, instead it would be more of a straight line if you know what I mean?""
yes i know what you mean .. but sometime..i have to fudge stuff a little bit ..to make sure that it print .. but also cast propperly
yes i know what you mean .. but sometime..i have to fudge stuff a little bit ..to make sure that it print .. but also cast propperly
my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
Well, its still very very cool
I love the "retro" feel on the characterdesign, and the car.. Well its awesome
Would love to see the finished one with a little higher resolution background texture!
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
very nice work on the dirt..