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paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

I know that it's not usual make a render of a render but yesterday I saw some job posted on the site "treddi" about different kind of stairs, they really liked me a lot, so I decided to replicate one of them....as soon as I can I'll try to do some others :D

All renders were made in AO mode: HDR + 2 light plane at different color temperature + little PS.

from 5 to 10min.

Cheers, Paolo
Attachments
differente_angolazione.jpg
scala_legno.jpg
scala_muro_piastrelle.jpg
scala_muro_cemento.jpg
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
cadvis
Licensed Customer
Posts: 108
Joined: Mon Dec 24, 2012 3:21 pm
Location: UK

Hi,

They are really nice images with the nice lighting applied. Good Job paoloverona!

All the best.
User avatar (Default)
merid888

nice paolo, how you can made that kind image ? look so clear
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

Thank you guys

merid, those kind of scenes are quite simple to setup (as you can see there are only two planes and the stairs), the most time spent was for find out the best HDRI for illumination and reflections, the other lights (at different color temperature) helped to lighten the too shadowed part of the stairs and for giving extra reflections.
I don't know if it's a correct thing but I'm usual to set the filter size at 1.0, and when it's possible at list doubled the size of the final image (those imges were rendered at 7000x5000px)
...Hope that soon my interiors can look like those kind of renders ;)

Cheers, Paolo
Attachments
set_esterno.jpg
disp_luci.jpg
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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Biennal Crab
Licensed Customer
Posts: 26
Joined: Fri Mar 25, 2011 3:37 pm
Location: Italy

Complimenti Paolo
per l'eccellente shoots in direct lighting,
incredibile davvero cosa sei riuscito a fare :o
sarebbe interessante per me capire in questo caso quanto pesa il post pro
se hai tempo e voglia puoi postare il render originale?

ciao.
Biennal
Intel Core I7_920 | Win7 64 | 9GB ram | GTX590 x Octane | Blender 2.76 | SketchUp 8 PRO | GIMP | RawTherapee
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

Grazie Biennal, purtroppo non mi sento di meritare troppi complimenti, innanzitutto perchè, come ho già scritto, questa tipologia di renders (closeups) non richiedono troppi sforzi per il settaggio luci ed il render (chi è veramente bravo riesce a realizzare render perfetti anche con scene più complesse ed ampie), in secondo luogo perchè avendo avuto una immagine di riferimento l'unica cosa da fare è provare fino ad avvicinarsi al riferimento.
Per quanto riguarda la post-produzione non è stata pesante, solo lievi aggiustamenti di esposizione, bilanciamento colore e vignetting.

Saluti, Paolo


Hi Biennal, unfortunately I don't feel to deserve too much greetings, first of all because, as I wrote before, those kind of renders (colseups) doesn't needs too many efforts for balancing the lights and setting up the render (a professionist is able to make perfects render with complex and wider scenes), second because with a "reference" image all that is needed is just continue to try till reaching the reference.
As for the post-production it was soft, just little exposure adjustments, color balancing and vignetting

Cheers, paolo
Attachments
scala_altra_angolazione_comparazione.jpg
scala_legno_comparazione.jpg
scala_muro_cemento_comparazione.jpg
scala_muro_piastrelle_comparazione.jpg
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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