import .ocs rendering informations directly in 3dsmax

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tbansront
Licensed Customer
Posts: 39
Joined: Tue Aug 03, 2010 10:22 am
Location: Paris , Uzes . France

hi,

i use the standalone version with maxtoctane plugin for my work.
i'm making a test with the octanerender pluging for 3dsmax demo to see how it works directly in 3ds.
however i don't want to recreate all my texture and lightning info i have alrealdy reated with my stansalone bersion.
Is it possible to import the scenes info from my .ocs scene into my 3dsmax scene??

thanks!

best

thierry
Thierry Bansront
Tra-FX

Stations: 2 Proc E5620-12 MO 2,4 ghz - 12 Go Ram DDR3 ECC - 2 x HD Sata 600 Mo - Cosmos Cooler master 1000 - 4 GTX 480 1,5 Go
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glimpse
Licensed Customer
Posts: 3740
Joined: Wed Jan 26, 2011 2:17 pm
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hi, tbansront. as fa as I know, there's no way of doing that =)

p.s. Please delete one of duplicate threads You've created =)

cheers
tbansront
Licensed Customer
Posts: 39
Joined: Tue Aug 03, 2010 10:22 am
Location: Paris , Uzes . France

thank you for your answer.
it's too bad... build again a scene..it's boring...^^
maybe in a future version, i hope!

thx again!

ps/ the second post is deleted!
Thierry Bansront
Tra-FX

Stations: 2 Proc E5620-12 MO 2,4 ghz - 12 Go Ram DDR3 ECC - 2 x HD Sata 600 Mo - Cosmos Cooler master 1000 - 4 GTX 480 1,5 Go
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