Hey guys, most of my work is archviz and I want to start adding a little more complexity to my scenes through the use of 3d vegetation...Nothing too complex, basic trees/grasses. What program would you recommend and why? Which is easier to use or has better support for octane?
thanks-abe
Forest Pack Pro or MultiScatter
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- wisemanxxx
- Posts: 72
- Joined: Wed Apr 27, 2011 7:48 am
In my opinion forest pro's only advantage is billboard 2d foliages and automatic facing to active camera.
multiscatter is very fast in viewport and updates frames very fast in animation with real 3d instances.
multiscatter is very fast in viewport and updates frames very fast in animation with real 3d instances.
I use the itoo tools. So ForestPack. Runs very nice and without problems. It gets regular updates but needs a new license upgrade every year (subscription). Maybe it is a matter of taste. DOnt know if Multiscatter is also a subscription or one time buy.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
mbetke wrote:I use the itoo tools. So ForestPack. Runs very nice and without problems. It gets regular updates but needs a new license upgrade every year (subscription). Maybe it is a matter of taste. DOnt know if Multiscatter is also a subscription or one time buy.
Thanks for your feedback. I have been playing around with the FPP lite version and have seen really nice results and has been easy to work with. I am leaning towards FPP but the one feature of multiscatter that does look helpful is the MultiPainter.
Windows 7 64 bit | 460 GTX 2GB / 570 gtx 2.5GB | Intel Core i7-920 | 12 GB | Rhino 5 WIP & 3ds Max 2012
you can paint with FPP too. Like a brush.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2