Greetings Wizards,
I am using 3ds Max Design 2013 64 bit with OctaneRender 1.00 64bit (for Max) and Forest Pack Pro 4.0.1.
Using the Forest Pack presets and rendering with vRay works fine. The same scene (with Octane daylight and Octane camera) rendered with OctaneRender shows up as a white material.
Can anybody point me in the right direction to resolve this?
Forest Pack Pro 4.0.1 Presets
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- markdotpalacios
- Posts: 1
- Joined: Tue Jan 01, 2013 5:49 am
Win 7 64bit | Rampage III Extreme | i7 X 980 @3.33Hz | 24Gb DDR3 1333 | GTX 680, GTX 580, Quadro 2000 | 30” U3011 2560x1600, 2) 22” VX2250 LED 1080x1920, 23” L2335 1920x1200 | 2Tb RAID 1, 3Tb RAID 1 | 1000 watt PSU
- wisemanxxx
- Posts: 72
- Joined: Wed Apr 27, 2011 7:48 am
It's just material problem.Forest pro add an automatic forest shader.If you examine forest shader there is a standard max material in it.copy that standard material and give it directly to forest pro plugin. and then use octane render's convert button.