So making it... say 15? 20? I assume that is a millsecond unit but I'm not sure what that does or what it refers to.
I do not mind a bit of a hit on rendering but does it slow anything else down?
Thanks
Peter
How to lower clock speed or voltage requirements of 580 GTX
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- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
It is in seconds, so you would think 10 should be plenty but it's a simple test to change it to 20.
It shouldn't effect any render speed.
http://msdn.microsoft.com/en-nz/library ... s.85).aspx
Thanks
Chris.
It shouldn't effect any render speed.
http://msdn.microsoft.com/en-nz/library ... s.85).aspx
Thanks
Chris.
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Yeah.. well I may try 15 and see if it makes any diff aye
Peter
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
I would not recommend lowering voltage. I had 2x580 and they constantly failed until I increased voltage and set "force constant voltage". I use this option with my GTX 680, and set voltage to max (water cooled) - no failures at all. Bear in mind that I have water cooled GPUs. Anyway try to stabilize your voltage by setting "force constant voltage", not lowering it. Your gpu will work at the highest voltage only under load. BTW I use MSI afterburner.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540