I found a weird fix for it which I don't exactly like. In 3dsMax before assigning materials you can assign a color to the object in the modify panel or during creation of an object. But it isn't really a material and I know that it's main use is to keep organized in the viewport. When I do this it exports the .obj properly somewhat. But it doesn't have "real" materials applied. Just the simple colors you can assign to the object outside of the material editor. It would be nice to be able to export the materials I started to make in the 3dsMax interface to Octane.
Just wondering if there is a different way around exporting to Octane without the problems I've been having.
Thanks guys!
