Estudio 002, size 1150 x 800 px, direct light, specular 8, glossines 8, diffuse depth 4, AO 3, background just an copy jpg of hdri ( i can't use it ) freeze octanerender standalone, time 25 seconds per image
3ds max 2009, exported to octanerender 1.10
regards
Firsts Image with gtx690
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
thank you pixelrush
daniel is the 3d model, i think so, maybe changing the sofa with one more modeled could be better the scene
regards
daniel is the 3d model, i think so, maybe changing the sofa with one more modeled could be better the scene
regards
- RealityFox
- Posts: 273
- Joined: Sat May 05, 2012 1:43 pm
It's a bit flat looking and makes Octane look dated. I would recommend looking into better lighting techniques and texturing. The design itself is good though, so just keep working on it. Doesn't have to be photo-realistic but octane can do much better looking stuff. The couch needs subdivision for sure. Anyway, hope that helps a bit. There are lots of sites and tutorials on lighting.
Very nice image. I see a lot of work went into the composition. Thanks for sharing.
There are a few areas where you may need to work on the specularity and the book edges in the close ups will need pages. But a great start. Continue and let us know it it turns out.
There are a few areas where you may need to work on the specularity and the book edges in the close ups will need pages. But a great start. Continue and let us know it it turns out.
Win 11 64GB | NVIDIA RTX3060 12GB
hi realityfox thank you for comment, i been asked to fatigue and just is the same result nobody say step by step how do a realisitc image, exist a lot tutorial, you're right, imcomplete all of they.
tugpsx thank you, maybe fix the illumination is to do a best image is the step, thank you for comment
tugpsx thank you, maybe fix the illumination is to do a best image is the step, thank you for comment
Using AO mode, you must use a hdri environment as a fill light, then make the window an emitter with a cold lig and its done. You should already have the hdri collection I sent you, use them. You will se a big difference in the lightning if you follow this basic advice.
hi paquito, thank you, is AO 3, specular 8, glossines 8, AO 3, diffusedepth 8
maybe the background is the problem
let me test with hdri
thank you for that images !!!
maybe the background is the problem
let me test with hdri
thank you for that images !!!