Italian design. Personal project.

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JulioCayetano
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Hello again! :)

I´m quite happy to find some free hours to train hard with Octane. I´m trying to model an interior to the highest detail I´ve ever tried to. Trying to reproduce some nice design pieces I´ve recently seen in different magazines. Everything is modeled by me, except for the books that are from a well known "3D models website".
I´m working in Max and with Octane´s plugin for Max 1.10. Clothes are made with Marvelous Designer, wich I recomend since It is easy to learn and the results are amazing.
I´m not sure about which is the best aproach for illumination, I´m going for a kind of "studio" shot for the moment. What do you think?.
This test shot was rendered at 1500*1000 res. with PMC kernel, for about an hour and a half in a single gtx 670 4gb. No denoising or sharpening in postpro, just a little bit of color grading.

Thank you very much for watching, any comments or help will be welcome.
Attachments
Test_1.jpg
MoBo: Gigabyte X58A-UD3R // CPU: i7-930 // RAM: Kingston 12gb DDR3 // Display GPU: GTX 480 1,5gb + Rendering only GPU: Gigabyte GTX 670 4gb.
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RobSteady
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Looks great! On one level with grandmaster bertrand benoit.
Is the render time increasing linear with higher resolutions? Because I would consider 1500 px more like test resolution.
What about 4k?

Keep up the good work :geek:



Rob
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rappet
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Great work! Could be photo in magazine ;)
Cheers.

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JulioCayetano
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Thank you very much.:D

I think that the "coupé" lamps (1967), that have a little linear hole on the top, are responsible for a lot of noise. Also, there are glass vases just under that lamps. I think that is why I need so many samp/px. A 4k image would take quite long!.
Btw, I'm rendering using PMC and 5 depth.
MoBo: Gigabyte X58A-UD3R // CPU: i7-930 // RAM: Kingston 12gb DDR3 // Display GPU: GTX 480 1,5gb + Rendering only GPU: Gigabyte GTX 670 4gb.
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glimpse
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Love this! very cozy shot, JulioCayetano!
xtrm3d
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really great shot !!
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gabrielefx
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it's a photo!

perfect!
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JulioCayetano
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Thank you very much for your comments! :oops:

This is a test shot of a closer look at the "Alivar" bed-side table, with the coupé lamp and Aalto vases. After 7000 samples and 2 hours of render, it´s quite noisy yet. Any suggestions?

BTW, do you like the point of view? would you go for a more "frontal" or "ortogonal" persp?

Cheers
Attachments
Test_2.jpg
MoBo: Gigabyte X58A-UD3R // CPU: i7-930 // RAM: Kingston 12gb DDR3 // Display GPU: GTX 480 1,5gb + Rendering only GPU: Gigabyte GTX 670 4gb.
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Seekerfinder
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I love them Julio!

The angles are good. I know doing bird's-eye views for interiors is often a bit pointless but because of the quality of detail in the shot (particularly the duvet) I think a raised view would be interesting if you can get the correct FOV.

How did you model the duvet?
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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JulioCayetano
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Joined: Sun Feb 19, 2012 7:36 pm

Hi seekerfinder!

I already have tried to do some kind of "aerial" view, I´m not sure if is exactly what you were thinking of. Notice that the wall on the right with the openings is not finished, and has almost no detail at all.
The duvet is modeled in Marvelous Designer, following a great tutorial, written by Jural Talcik & Veronika Demovicova, that I found in the last 3Dartist magazine (n51).


Thanks for your comments.
Attachments
Test_3.jpg
MoBo: Gigabyte X58A-UD3R // CPU: i7-930 // RAM: Kingston 12gb DDR3 // Display GPU: GTX 480 1,5gb + Rendering only GPU: Gigabyte GTX 670 4gb.
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