Hello
I am incredibly frustrated trying to activate the demo.
I have downloaded the Octane Demo.
I have installed the CUDA drivers
I have copied the demo program to my applications folder.
I have registered an account and logged into your website.
I am able to login to the website and view my account.
I cannot get the Octane application to work because of an
Invalid OctaneLive Account/ password combination.
The website says I do not have an OctanceLive account.
I am using OS X 10.7.5
I have wasted hours trying to get this to work.
Unable to use Demo. Invalid OctaneLive Account/ password
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Sorry, that was probably my fault. I will have a look and let you know in a few minutes.alawrence wrote:Hello
I am incredibly frustrated trying to activate the demo.
I have downloaded the Octane Demo.
I have installed the CUDA drivers
I have copied the demo program to my applications folder.
I have registered an account and logged into your website.
I am able to login to the website and view my account.
I cannot get the Octane application to work because of an
Invalid OctaneLive Account/ password combination.
The website says I do not have an OctanceLive account.
I am using OS X 10.7.5
I have wasted hours trying to get this to work.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Thank you.
The new download worked and there was no activation dialogue box.
I also downloaded the Demo suite Demo scenes.
When I open the files there are no objects. I can see the nodes. below the main screen, which is entirely light grey, the following scene information is displayed.
0Textures. 0 Tris, 0 Meshes, GEforce GT330. 511/511MB
When I try to load or reload the object, for example the teapot.obj the text turns red and has (failed) after GeForce 330M
Sorry for being such pain.
The new download worked and there was no activation dialogue box.
I also downloaded the Demo suite Demo scenes.
When I open the files there are no objects. I can see the nodes. below the main screen, which is entirely light grey, the following scene information is displayed.
0Textures. 0 Tris, 0 Meshes, GEforce GT330. 511/511MB
When I try to load or reload the object, for example the teapot.obj the text turns red and has (failed) after GeForce 330M
Sorry for being such pain.
@markus : the gt 330 is a pre-fermi card built upon a g92b chip from nvidia; means only supporting compute model 1.2...
„The obvious is that which is never seen until someone expresses it simply ‟
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1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
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