Hi,
Are you guys planning to support the collada file format or fbx?
Is there a possibility to render rigged animated characters?
Is it possible to render out in HDR, EXR or float TIFF file format?
Do you guys allow rendering alpha channels etc....
Is it possible to load normal maps on the animated character?
Some questions
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Hi,
everything you say is planned for the v1.0 release. (not the upcoming demo though),
except for FBX and collada.
i might add support for collada in a few months.
currently OBJ does almost everything it has to and it's universally supported, and all implementations are actually compatible.
Radiance
everything you say is planned for the v1.0 release. (not the upcoming demo though),
except for FBX and collada.
i might add support for collada in a few months.
currently OBJ does almost everything it has to and it's universally supported, and all implementations are actually compatible.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- pedrojafet
- Posts: 134
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In the features list, there are mention to Motion Blur in the vs 1.0.
Is it just for object motion or you have plans to create a camera timeline/motion engine? ...maybe a sequence render could be cool...
Is it just for object motion or you have plans to create a camera timeline/motion engine? ...maybe a sequence render could be cool...

Win 7 PRO64 | Geforce GTX2750 - 1.8GB | MB ASUS w/ i5 2500 | 8GB