OctaneRender® for 3ds max® v1.0[Current]
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Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Sometimes I get a render viewport freeze (stops rendering) so I close it down and when I re-open I'm getting about 1/5 sample rate. Restarting max does not help. I have to reboot my machine to get it back to the normal sample rate once this happens.
Windows 7 64bit/ Intel 3930K/ ASUS Rampage IV/ GTX980ti x 2/ 64GB system RAM
Hi everyone,
I'm thinking about purchasing a 3DSMAX licence - I have one little (and probably stupid) question :
Once you've bought a 3DSMAX licence do you have to pay extra for every new version of the integrated Octane exporter/renderer?
(v1.0 then 1.1, 1.2, 1.3, etc)
Thanks guys
I'm thinking about purchasing a 3DSMAX licence - I have one little (and probably stupid) question :
Once you've bought a 3DSMAX licence do you have to pay extra for every new version of the integrated Octane exporter/renderer?
(v1.0 then 1.1, 1.2, 1.3, etc)
Thanks guys

2011 New Year Competition - 2nd Prize winning image
Visit my website: Fairview Studio 3D - Facebook page
i7 Quad-Core 2.67Ghz / 16Gb RAM / Windows 7 64bits / 2x GTX 680 / Octane v2.0 / CUDA Driver 6.0
Visit my website: Fairview Studio 3D - Facebook page
i7 Quad-Core 2.67Ghz / 16Gb RAM / Windows 7 64bits / 2x GTX 680 / Octane v2.0 / CUDA Driver 6.0
Good news!
Many thanks for your reply Chris.
Many thanks for your reply Chris.
2011 New Year Competition - 2nd Prize winning image
Visit my website: Fairview Studio 3D - Facebook page
i7 Quad-Core 2.67Ghz / 16Gb RAM / Windows 7 64bits / 2x GTX 680 / Octane v2.0 / CUDA Driver 6.0
Visit my website: Fairview Studio 3D - Facebook page
i7 Quad-Core 2.67Ghz / 16Gb RAM / Windows 7 64bits / 2x GTX 680 / Octane v2.0 / CUDA Driver 6.0