hello,
this is a first test with ambient occlusion.
regards
said
library (ambient occlusion)
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
very good work , you render with direct light ?
what are the settings of render ?
what are the settings of render ?
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- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
really nice renders said
I don't like too much all that uniform white (window ornament, shelves, walls, ceiling, iron beams), paly a little bit more with some material and the render will come out fantastic!
Ceers, paolo
I don't like too much all that uniform white (window ornament, shelves, walls, ceiling, iron beams), paly a little bit more with some material and the render will come out fantastic!
Ceers, paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
try putting some plane lights outside the windows, it will give you better lighting 

hello all,
thx for you comments and criticism.
@wastzzz
i think the idea with the plane light outside the window is a good point to get more realistic results.
@paolo
I will try to change it thx maybe it looks better with other materials.
@force44
yes this is direct light with ambient occlusion
2000x2000 rendertime 1hour for a image
diffusedepth 6
speculardepth 5
plane lights on top and behind the camera
regards
said
thx for you comments and criticism.
@wastzzz
i think the idea with the plane light outside the window is a good point to get more realistic results.
@paolo
I will try to change it thx maybe it looks better with other materials.
@force44
yes this is direct light with ambient occlusion
2000x2000 rendertime 1hour for a image
diffusedepth 6
speculardepth 5
plane lights on top and behind the camera
regards
said
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3
Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3
Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max