Preview of OctaneRender for Cinema 4D

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aoktar
Octane Plugin Developer
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pricing is fair enough against others.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
indexofrefraction
Licensed Customer
Posts: 178
Joined: Wed Jul 25, 2012 9:53 am

abstrax wrote: You will need a standalone license and a license for the plugin. One pays for the development of Octane the other for the plugin. A plugin alone doesn't render...
hm?
this is just a technical question ... ( i have no problem with buying the plug in addition to the standalone )

will u need to have the standalone installed? or is it involved in any way? communicating w cinema.
from the preview i'd guess u have the render code in the plugin, and the standalone is not involved.
(which would be much better and faster i guess)
Mac Pro (2012) 2x6 Core | 24GB | 1 x Geforce GTX580/3GB
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abstrax
OctaneRender Team
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indexofrefraction wrote:hm?
this is just a technical question ... ( i have no problem with buying the plug in addition to the standalone )

will u need to have the standalone installed? or is it involved in any way? communicating w cinema.
from the preview i'd guess u have the render code in the plugin, and the standalone is not involved.
(which would be much better and faster i guess)
You don't need to install the standalone version, but you need the license. In the plugin you effectively enter two licenses.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Nimpsy
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Thanks for the clarification. Eagerly awaiting this new plugin to play with.
Jamal Qutub / Nimpsy Studio
http://nimpsy.com

MacBookPro Retina 15-inch 2.3GHz quad-core Intel Core i7 w/NVIDIA GeForce GT 650M (384 Cuda Cores) / C4DR14
indexofrefraction
Licensed Customer
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Joined: Wed Jul 25, 2012 9:53 am

abstrax wrote: You don't need to install the standalone version, but you need the license. In the plugin you effectively enter two licenses.
thx, perfect. looking forward to the release.
btw it would be nice if licencing doesnt involve a connection to your servers every time on start.
Mac Pro (2012) 2x6 Core | 24GB | 1 x Geforce GTX580/3GB
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adecemployee
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Incredible... Nice to see this progress and will definitely be purchasing once released. :D
Matt Sheppard
Architecural Design & Specifications - A-DEC Inc.

System:
Windows 7 - Octane 1 2.57
HP z800 2xXeo X5690 3.4ghz
NVIDIA Quadro 6000 - NVIDIA TESLA c2075
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aoktar
Octane Plugin Developer
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thnx :mrgreen:
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
useruser
Licensed Customer
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Joined: Wed Jun 02, 2010 9:37 pm

hello,
does support the octance-bridge c4d-renderinstances?
thank you! :)
Workstation: Win 10 PRO 64 bit, 3,4 GHZ ,6-cores, 64 GB RAM , 4x RTX 2080 Ti
1. RenderSlave: Win 10 Pro 64 bit , 3x GTX 980Ti
2. RenderSlave: Win 10 Pro 64 bit 2x GTX 980 Ti
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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useruser wrote:hello,
does support the octance-bridge c4d-renderinstances?
thank you! :)
yes it's supported
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
useruser
Licensed Customer
Posts: 142
Joined: Wed Jun 02, 2010 9:37 pm

sounds good! :)
so it is possible to render a huge amount of renderinstances without gettings problems with the memory?
for instance: is it possible to render 500 000 renderinstances of an lowpolyobjekt with a 4 GB-RAM-GTX Geforce 680?
thanks
Workstation: Win 10 PRO 64 bit, 3,4 GHZ ,6-cores, 64 GB RAM , 4x RTX 2080 Ti
1. RenderSlave: Win 10 Pro 64 bit , 3x GTX 980Ti
2. RenderSlave: Win 10 Pro 64 bit 2x GTX 980 Ti
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