I'm looking for a way to soften the shadows I'm getting from the daylight environment to simulate more of an overcast day. Turbidity doesn't seem to affect the sharpness of the shadows at all.

I hope so but now it's not possible.jmarx wrote:bicket,
I'm currently using an HDRI sky and getting pretty close to what I would like, but my hope is that there is a way to adjust this in the daylight system.
Maybe somewhere down the road we could have a sun scale or penumbra setting added.
It would be perfectabstrax wrote:Just want throw a few things: There is two "types" of softness. The first one is the edge of a shadow which is depending on the sun's diameter. We can fairly easily add a new pin to change it in the daylight node. I assume that you want to keep the total brightness of the sun the same.