what about octane lights and ies light samples?

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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criko3d
Licensed Customer
Posts: 73
Joined: Mon Oct 18, 2010 1:41 am

H guys just wandering as in the manula doesnt say nothing about it, i tried to tweak them and for me looks the same, what this does overal? reduce fireflies?
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gueoct
Licensed Customer
Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

criko3d wrote:H guys just wandering as in the manula doesnt say nothing about it, i tried to tweak them and for me looks the same, what this does overal? reduce fireflies?
i´ve been asking myself the same question; like you i tried to play with the samples - couldn´t see any difference.
Manual still SUCKS!
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
criko3d
Licensed Customer
Posts: 73
Joined: Mon Oct 18, 2010 1:41 am

come on man!, the people at Otoy are doing a great job, they must be very busy at the moment, dont be so hard on them, i hope the great Radiance can tell us something about this... have fun and keep cooking gpus!
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intel core i7-4960x 3.60 ghz
32 gb ram
win 7 64 bit
1x nvidia geforce gtx 780
1x nvidia geforce GTX TITAN
gueoct
Licensed Customer
Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

When OTOY proudly announced the launch of version 1.0 they delivered it with a manual that was half a year old!!!!

a few month before that, i have been writing a couple of posts here in the forum to get any information on the
development of the manual; i´ve been waiting weeks (and months now) for an answer... not one single reply.

Don´t get me wrong: Octane is a fantastic product!

The questions like "What do the samples of a light source?" has been around this forum for a couple weeks,
and THERE WE DID NOT GET AN ANSWER UNTIL NOW..................................................................
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
criko3d
Licensed Customer
Posts: 73
Joined: Mon Oct 18, 2010 1:41 am

well, lets hope we can get any answer soon! :D
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intel core i7-4960x 3.60 ghz
32 gb ram
win 7 64 bit
1x nvidia geforce gtx 780
1x nvidia geforce GTX TITAN
gueoct
Licensed Customer
Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

I envy you for your positivity, I must admit!
I, personally, am bored of spending hours on the forum + waiting for days,
hoping to get an answer to the simplest questions...
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Standalone manual says

"Emission nodes have a new parameter, sampling_rate, to control
how much weight is given to the emitter when picking an emitter to
sample. This allows you to choose which light sources will receive
more samples. In the above example you can increase the rate for the
spotlights, so they get sampled adequately."

It means sampling rate works with several light sources.
criko3d
Licensed Customer
Posts: 73
Joined: Mon Oct 18, 2010 1:41 am

thanks Karba!!!! ;) am gonna make some tests with this this!, keep rockin`!
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intel core i7-4960x 3.60 ghz
32 gb ram
win 7 64 bit
1x nvidia geforce gtx 780
1x nvidia geforce GTX TITAN
gueoct
Licensed Customer
Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

Karba wrote:Standalone manual says.......
As i am using the plugin i was not checking the Standalone manual...

Why can´t i find this information in the plugin manual?
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

gueoct wrote:
Karba wrote:Standalone manual says.......
As i am using the plugin i was not checking the Standalone manual...

Why can´t i find this information in the plugin manual?
I can write very detailed manual instead of developing of plugin and octane itself.
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