Portrait of innocence

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Hi guys, for this work, I decided to do a portrait of my son, my proud and joy.
Hopefully one day he will appreciate it, but for now I just hope you guys like it! :)

Started from a Polymesh sphere in zBrush, the hair are Fibermesh, retopo in Maya, render in Octane and final adjustment in Photoshop/Magic Bullet.

Image
Image
Image
pixym
Licensed Customer
Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

Why don't you use a DSLR??? :D
Nice shot
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
User avatar
Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
Contact:

This one is awesome. Superb Guru Gaijin.
The only thing that could be improved is the hair in them middle on the top of the head.
The quality of your shaders and the model is realy top notch.
Well done.
User avatar
bepeg4d
Octane Guru
Posts: 10325
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

super great, i would love to have your skill for doing the same for my daughter
especially with fibermesh and draping, bravissimo
just for curiosity, what is the polycount?
ciao beppe
User avatar
chris_solo
Licensed Customer
Posts: 42
Joined: Fri May 28, 2010 2:06 pm

Nice work, what presets did you use (all nodes) for the SSS skin?
can you show this...?

thanks
++Chris
photonf
Licensed Customer
Posts: 37
Joined: Sun May 30, 2010 1:37 am

!!! very nice indeeed congrats !!!!

how many polygons before and after retopo ??

and why retopo ?

wouldn't decimation be enough for such a smooth skin :) ?
Tugpsx
Licensed Customer
Posts: 1150
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
Contact:

Very nice, like what you have done so far. Keep them coming
Win 11 64GB | NVIDIA RTX3060 12GB
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Amazing! You have almost crossed the uncanny valley. :)
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

wonderful

make a course for digital tutors and I will buy it.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Post Reply

Return to “M is for Metaverse Gallery”