hi,
As you'd know you can correct a standard Max camera's lens distortion by applying Camera correction modifier.
Is there a way to that in Octane? It seems it doesn't work in both octane camera and standart camera.
Any tips you guys have?
Thanks
How to Correct Camera Distortion in Max
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
Set your Octane Camera horizontal and use the "Shift" option to change the angle of field.oguzbir wrote:hi,
As you'd know you can correct a standard Max camera's lens distortion by applying Camera correction modifier.
Is there a way to that in Octane? It seems it doesn't work in both octane camera and standart camera.
Any tips you guys have?
Thanks
But notice: the effect is not visible in the Max Viewport!
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB