I think its great that you can re-run the conversion for only selected mats. I know I'll end up using that a lot.
Also from the original post "even later we want to add the ability to push some specially prepared mesh light objects directly from the plugin into the scene (lets say, add a light bulb, add a flashlight as parent to a camera, add a soft box, add a spotlight, ...)"
It would be nice to see added eventually. This is a feature that reality offers and I ended up using it a lot because it was useful to have some prefab pieces that you can work with. And while it may be a relatively small thing, it will still be a comparison point for potential buyers.
OctaneRender for Daz Studio - Initial Overview
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- larsmidnatt
- Posts: 499
- Joined: Tue Sep 25, 2012 12:28 pm
Win10 x64
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
I would buy this the moment it becomes available. If for no other reason, for the utility in how it groups textures. I am eagerly awaiting release or information about it's release. Thank you for heading into the plug-in direction in the fashion you described!
Windows 7, i7-3930K @3.2, 32GB ram, two 3GB GeForce GTX 580
hi to everybody who's interested:
... just posted a new video to the first page of this thread (on top of the other videos), showing some new progress
... just posted a new video to the first page of this thread (on top of the other videos), showing some new progress

„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
adding some last fancy features...
... new video added on top of the others.
... new video added on top of the others.
„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
hi all!
i aplogize for a few weeks lack of updates, but i needed to cut my phone and internet lines, to focus on resolving some show stopper instabilities. we had a major update to the closed beta last weekend (the first one in two months btw), and it looks good so far. 'am now pushing fixes every 2-3 days until done. no more big scale changes like we had in the past months (like the new geometry system, engine updates to current octane release state, etc.), just resolving ~smaller issues.
@rloncohen: imo the two plugs are hard to compare, apart from that both use octane to render
ui and workflow is as different as daz studio and poser are different, since both try to make best use of how the host works. and of course i can't judge one over the other; paul did some great work with the poser plugin - and fast - i'm a good amount slower (much to my regret), but nonetheless it will be a great leap forward if you like or need to use octane with daz studio.
so regarding the current development state, i'd say the sun is rising, slowly, but rising... just like that:
i aplogize for a few weeks lack of updates, but i needed to cut my phone and internet lines, to focus on resolving some show stopper instabilities. we had a major update to the closed beta last weekend (the first one in two months btw), and it looks good so far. 'am now pushing fixes every 2-3 days until done. no more big scale changes like we had in the past months (like the new geometry system, engine updates to current octane release state, etc.), just resolving ~smaller issues.
@rloncohen: imo the two plugs are hard to compare, apart from that both use octane to render

so regarding the current development state, i'd say the sun is rising, slowly, but rising... just like that:
„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400