octane physically correct to the eye or to a camera?
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Was wondering if the images made by octane are possibly high dynamic range or a simulation of a camera can see. Maybe it would be possible to render bracketed images?
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thanks gk. Why not "f-stop" ?
radiance bracket just means evenly spaced out exposures http://en.wikipedia.org/wiki/Bracketing
i wanted to seem smart so I used that term.
radiance bracket just means evenly spaced out exposures http://en.wikipedia.org/wiki/Bracketing
i wanted to seem smart so I used that term.
Win 8.0 64-bit | Gainward 460 GTX 2048mb (driver: latest) | Phenom 965 3.4ghz 140w | 12GB
Win 8.1 64-bit | EVGA 780ti Superclocked 3072mb (driver: latest) | i7 4930k 3.4ghz | 32GB
Win 7 64-bit Bootcamp | 650M 1GB (driver: 327.23) | i7 2.7ghz | 8GB
Win 8.1 64-bit | EVGA 780ti Superclocked 3072mb (driver: latest) | i7 4930k 3.4ghz | 32GB
Win 7 64-bit Bootcamp | 650M 1GB (driver: 327.23) | i7 2.7ghz | 8GB
Bracketing is a technique usually used in photography for creating HDR images, something that octane does by default, though we can't set save them that way...
Bracketing can also refer to focus or whitebalance but in octane there is no need to do bracketed focus as you can just turn the apperture down/off.
Not sure about whitebalance though.
Bracketing can also refer to focus or whitebalance but in octane there is no need to do bracketed focus as you can just turn the apperture down/off.
Not sure about whitebalance though.
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