Animation/test - Corvette dark style

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Fueye
Licensed Customer
Posts: 58
Joined: Mon Feb 22, 2010 10:24 pm
Location: Berlin

Hi,

my 2. animation atempt, rendered with the beta 2:

http://www.fuegoylento.com/vid/corvette ... t130_2.mov
Attachments
vette_downsi_3000_69min.png
corvetteOct0032.png
corvetteOct0030.png
corvetteOct0028.png
corvetteOct0027.png
Last edited by Fueye on Thu Apr 22, 2010 5:03 pm, edited 1 time in total.
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James
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Not entirely sure what I saw there, what I can tell though is that it looked awesome...

How did you go about doing the motion blur?
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Fueye
Licensed Customer
Posts: 58
Joined: Mon Feb 22, 2010 10:24 pm
Location: Berlin

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Win XP 64 / PNY Geforce GTX470 / Q6700 2.67GHz / 8GB
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pedrofelipe
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Posts: 157
Joined: Mon Jan 18, 2010 2:06 pm
Location: The Netherlands

That looks ultra-nice :)
vanlicht
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Posts: 139
Joined: Fri Feb 26, 2010 8:19 am
Location: Los Angeles

Wow it looks wicked.

How did you manage to dissect the car into cubes? Very curious I am.
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Fueye
Licensed Customer
Posts: 58
Joined: Mon Feb 22, 2010 10:24 pm
Location: Berlin

Polys, not cubes. With old, good Lightwave ;-)
Displacement, Morphs, etc...
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livuxman
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Location: Valencia

Very interesting :-)
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buda
Posts: 63
Joined: Thu Mar 25, 2010 12:28 pm
Location: Ukraine

Animation is good, but I think the quality of rendering is bad. Too bright glare, and the car has a color cartoon.

I attach some files, how make good enviropmnet for car vis
Attachments
03maxwell.jpg
Capture2.gif
Capture1.gif
cuda
Fueye
Licensed Customer
Posts: 58
Joined: Mon Feb 22, 2010 10:24 pm
Location: Berlin

buda thx, but sorry, this is not "my Style" - the yellow car looks to me like plastic, and the lighting is not very inspired. Well, it's a matter of taste...
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Curious guy
Licensed Customer
Posts: 33
Joined: Mon Feb 22, 2010 4:19 am

wow. :shock:

Is octane currently suporting animation? Or you just have to do some hack?
Because Im really interested in buying octane if its possible to do animations (either the hacky way or not).
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