OctaneRender® for 3ds max® v1.02[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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ahooo
Licensed Customer
Posts: 10
Joined: Tue Apr 13, 2010 9:28 am

Hi, and thanks for the great work!

I have a small comment regarding the Octane Daylight object. It seems that the "GMT Offset" setting is going the opposite way compared to the normal 3dsmax daylight system and its "Time Zone". For example to get the timezone for Central Europe I need to dial in +1 in the "Time Zone" setting, but for the octane GMT offset it needs to be set to "-1" to achieve the same sun angle.

Maybe it would be better to change it to be consistent with the normal 3dsmax daylight system?
Draydin_r
Licensed Customer
Posts: 154
Joined: Fri May 13, 2011 2:34 am

Hi Guys, I noticed while testing settings that there seems to be a problem with the diffuse subsurface scattering. No matter what setting I use, I have no effect. For not I can substitute with the specular subsurface scatter but I think this might be a pretty big error. Let me know if there is anything else I should try. I have included the settings for the medium node in the screencapture.

Cheers
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diffuse_subscatter_missing.PNG
Intel Core i7 CPU 6850K @ 3.60GHz 128.0 GB Ram / Win 10 64 bit / 1x GeForce RTX 3080
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Draydin_r wrote:Hi Guys, I noticed while testing settings that there seems to be a problem with the diffuse subsurface scattering. No matter what setting I use, I have no effect. For not I can substitute with the specular subsurface scatter but I think this might be a pretty big error. Let me know if there is anything else I should try. I have included the settings for the medium node in the screencapture.

Cheers
Did you try to set white transmission and black diffuse?
Draydin_r
Licensed Customer
Posts: 154
Joined: Fri May 13, 2011 2:34 am

Ahh, That did it! Thanks Karba, I was hoping it was something like that! I don't remember having this issue with previous versions, but now that I know what I have to look out for I can work with it.

Cheers!
Intel Core i7 CPU 6850K @ 3.60GHz 128.0 GB Ram / Win 10 64 bit / 1x GeForce RTX 3080
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gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

Please Karba,

could you fix the picker focus?

For me doesn't work anymore in all scenes

Thank you
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

Please Karba#2,

check in Max 2012 the viewport camera clipping because when I put an Octane camera in a scene I can't see lights and bounding boxes objects, I have to tweak the camera clipping viewport. This issue doesn't happen with standard or vray cameras, only with Octane cameras.

Also,
put a value of 1 (one) to the power of opacity mapping. The default value is set to 0.9

Also,
when I decide to apply a texture to the Diffuse mat it turns in blue before to apply the texture.

Also,
add conversion of vray2sidedMTL

Thank you
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
cfrank78
Licensed Customer
Posts: 328
Joined: Sat Nov 17, 2012 11:44 pm

+1 for vray 2sided
+1 for vray lights conversation
+1 for having "Octane Properties" in german interface which is not fixed after 3 month and forces me to work with english interface!!!!!!!!!!!!!!!!!!!!

Chris!
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suvakas
Licensed Customer
Posts: 503
Joined: Sun Jun 12, 2011 10:26 am

gabrielefx wrote:Please Karba,

could you fix the picker focus?

For me doesn't work anymore in all scenes

Thank you
I can confirm that.
Focus picker is not working anymore in this version.

Suv
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

suvakas wrote:
gabrielefx wrote:Please Karba,

could you fix the picker focus?

For me doesn't work anymore in all scenes

Thank you
I can confirm that.
Focus picker is not working anymore in this version.

Suv

I will fix it.
cfrank78
Licensed Customer
Posts: 328
Joined: Sat Nov 17, 2012 11:44 pm

The fokus picker works for me, as long as i use a octane camera. If i use a normal 3ds Camera, for example the standart perspective view, the picker does not work!

Chris!
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