Making area lights not seen by camera?

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ASyme1
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Posts: 335
Joined: Mon Jun 21, 2010 2:33 pm

Hi guys-
I understand there's no way to hide geometry from the camera in Octane, but what about lights? I saw one post about turning the opacity down, but that just turns down the intensity as well. Can I make a light not seen by camera?

Thanks.
Alec
Alec Syme
http://www.fuseanimation.com

-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
p3taoctane
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I have dialed the opacity to zero and cranked up the intensity and it works OK.
May not be the most efficient way to do it... but its a work around I guess
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Tugpsx
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Same here. Adjust the opacity.
Win 11 64GB | NVIDIA RTX3060 12GB
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ASyme1
Licensed Customer
Posts: 335
Joined: Mon Jun 21, 2010 2:33 pm

p3taoctane wrote:I have dialed the opacity to zero and cranked up the intensity and it works OK.
May not be the most efficient way to do it... but its a work around I guess

Thanks! You are correct. Seems to work fine. Wish Octane had full composite controls like C4D. Maybe in 2, right?

Thanks again-
Alec
Alec Syme
http://www.fuseanimation.com

-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
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