Materials "jump" after changes

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zemmuonne
Licensed Customer
Posts: 43
Joined: Mon Mar 15, 2010 12:42 pm

Hi,
beta 1.2 64bit, win7 64. Is there a way to avoid the material tree "jump" to default (tree expanded, first material at top) after every material change? If I scrolled down n materials and I'm changing 1 property, or if I collapsed the tree, I want them to stay as I've put them. I sit occurring only to me?
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Chris
Licensed Customer
Posts: 439
Joined: Thu Jan 14, 2010 5:01 pm
Location: Norway

I have the same issue. Probaly everyone is my guess ;)
Just a ui bug.
________________________________________________________
Win 7 64 | 1x GeForce GTX Titan | AMD Phenom II X6 3.20Ghz | 16GB
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

this is a known issue, it's related with the messaging system.
however, if you pick your materials off your scene, you should'nt have any issues with this in *most* of the cases.

i've got it on our todo list for the next update.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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