I play now a week with it, and I like Octane render it. Both images a render with a HDR . At low resolutie . Rendertime about 5 minutes.
I dont like the ceiling from the night render it is in real live not so dark.
Wishes reference files, so i can make changes without mapping again.
nice weekend.
Day and night render
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
Hi floor,
I guess that you are working in AO mode, isn't it?, this is one of the drawback of this technique...hope that someone could suggest you a solution about.
I really like the day render
Cheers, Paolo
I guess that you are working in AO mode, isn't it?, this is one of the drawback of this technique...hope that someone could suggest you a solution about.
I really like the day render

Cheers, Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
Looks pretty good.
I like the models and the daylight render.
Maybe try PMC for the night render?
I like the models and the daylight render.
Maybe try PMC for the night render?
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
where is the updated night scene?
I cannot see it

intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
Yes, try to post the updated night render! It's a very good night render
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
hi, can you explain how you use hdri into the scene ? settings maybe ?
i like both images
regards
i like both images
regards
Last edited by merid888 on Mon Dec 31, 2012 12:58 pm, edited 1 time in total.
Thnx floor,
I've got Octane from the start of development.
But only recently I started to use, and I like it a lot.
Still haven't done that many in Octane yet.
Btw I've done a little post pro on your daylight scene.
I think you should keep the verticals vertical.
The walls are to yellow, they should ideally be white.
The middle wall is blown out.
You forgot to add a 'base' (plint) in the middle wall.
To me the shadows are to dark, especially under the bed (unless you don't want to show us the monster who live there
).
The ceiling looks weird to me.
Anyways these are my opinions, for the rest I like the scene alot.
I've got Octane from the start of development.
But only recently I started to use, and I like it a lot.
Still haven't done that many in Octane yet.
Btw I've done a little post pro on your daylight scene.
I think you should keep the verticals vertical.
The walls are to yellow, they should ideally be white.
The middle wall is blown out.
You forgot to add a 'base' (plint) in the middle wall.
To me the shadows are to dark, especially under the bed (unless you don't want to show us the monster who live there

The ceiling looks weird to me.
Anyways these are my opinions, for the rest I like the scene alot.
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush