Image Texture Scale Parameter

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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scottbroad
Licensed Customer
Posts: 93
Joined: Wed Mar 21, 2012 11:26 pm

I am trying to add an image texture to a plane to represent a tree in my scene. The tree is 14m high. The scene is imported from Revit with a scale of 1 unit = 1 inch.

I cannot get the right scale factor for the image texture. It needs to be somewhere between 0.002 and 0.003. Is it possible to get an extra decimal place in the scaling factor or is there another way of achieving the required scaling?
Clive Broadhurst

Win 10-64bit, i7-3770K, 16Gb, GTX970
Revit 2015, Blender
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FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

Hi Scott,

It seems a little strange that you need to scale the texture so heavily.
If you have a plane and it is UV mapped as 0,0 through 1,1 then the texture with scale 1.0 should fit the plane. Is there something else going on here? Are the UV's set differently for some reason?

Thanks
Chris.
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